Added 2 additional green creep camps per start location area.Added a Goblin Observatory to each corner of the map.Balanced the number of trees needed to harvest and reach the center of the map for all start locations.Added Mercenary camp with Goblin Laboratory.Changed tileset from Lordaeron Summer to Lordaeron Winter.Tightened the choke point around the northern expansion - similar to the southern position.Added some environmental effects (Light rain Green fog).Added a Tavern to the right side of the map.Removed the -1 cliff level for the northern Murloc creep camp next the players start location, so that both the north and south camp are similar.Removed the +1 cliff level for each start location. ![]() Opened a path through the middle of the map.Swapped the Mercenary Camp with expansion gold mines.Added unpathable terrain to the eastern Mercenary camp, so that both sides of the map have relatively the same amount of unpathable terrain.Moved starting green creep camps further from start location.Changed corner player expansions from green creep camps to orange creep camps.Swapped two center green creep camps with orange creep camps. ![]()
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